The Factory Floor
What we're building, testing and learning.
Notes from active projects across web, AI, search, product and immersive work.
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Augmented Reality & Virtual Reality Experiences
VR Buttons In Unity
Here we’ll cover two quick ways we can get pressable vr buttons working inside of Unity using OpenVR. The first leverages SteamVR’s Unity integration and the second a custom script without any dependencies.
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Portland Web Design & Development
Introduction To Redux Part 2 (With ReactJS)
In This Blog Post We’re Going To Explore Using Redux Inside Of The Popular JavaScript Framework, ReactJS
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Augmented Reality & Virtual Reality Experiences
Hololens 101 – Basic Setup And Interaction
Let’s Take A Look At A Basic Hololens Project. We’ll Get It Setup In Unity With The Hololens MixedRealityToolkit, And Add Some Basic Pointer Interaction With The IMixedRealityPointerHandler.
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Augmented Reality & Virtual Reality Experiences
Oculus Quest Hand Issues, Object Reference Build Failures, And Building For Unity 2019.2 And Above.
If You’re An Oculus Quest Developer And Recently Updated Your Device In The Last Month, You May Have Noticed A Few Fun Issues:
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Augmented Reality & Virtual Reality Experiences
UX For Mixed Reality
Explore UX for Mixed Reality. Learn how to design intuitive, user-centered experiences for AR and VR environments using spatial interactions and context.
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Portland Web Design & Development
Introduction To Redux Part 1
Learn how simple it can be to get started with Redux. Redux provides lots of benefits for consistently managing front end state and revolves around a centralized state object where all the front end’s information is stored and is the source of truth for data on the front end.
What's next should be worth building.
New products. Better systems. More compelling experiences. Whatever the opportunity, we bring the thinking, creativity, and technical expertise to make it real.
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